Okra (Common Lisp bindings for the Ogre3D engine) hasn’t seen a lot of work lately. It covers my current needs and I’ve mostly been off to other projects. However, there’s good news from the Ogre camp: there’s now a community effort to create a C API!
Tag: Ogre
Introduction
I’ve finally managed to scramble together a good couple of hours to work on my ILGE 2010 entry. At this rate it will be doubtful whether I’ll have a minimal game by the end of this month :-(